Game Experience


The UI is design around bright psychedelic colours. But I would like to have focus around fire into the UI as the call back to the player character being a fire ghost. 


Also said in Primary Mechanics. So far these are the contorls I have in my game.

MovementW A S D
Talk to NPCSpace
Pick upE
Camera movementMouse
Moving onto the next dialogue boxright mouse


Just hell as this takes so much time. Belong is screenshots of all the coding so far done in the game.